[gd_scene load_steps=9 format=3 uid="uid://7pwdtxv8emgw"]

[ext_resource type="Texture2D" uid="uid://do0eve71v1c6e" path="res://assets/textures/brick.jpg" id="1_4i0fl"]
[ext_resource type="Texture2D" uid="uid://c6bs3y35ytx7m" path="res://assets/textures/concrete.jpg" id="2_o6orb"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8cink"]
albedo_texture = ExtResource("1_4i0fl")
uv1_triplanar = true

[sub_resource type="BoxMesh" id="BoxMesh_p1onb"]
material = SubResource("StandardMaterial3D_8cink")
size = Vector3(1, 2.8, 0.2)

[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_iv657"]
points = PackedVector3Array(-0.5, -1.4, -0.1, -0.5, -1.4, 0.1, -0.5, 1.39973, -0.1, 0.5, -1.4, -0.1, 0.5, -1.4, 0.1, -0.5, 1.39973, 0.1, 0.5, 1.39973, -0.1, 0.5, 1.39973, 0.1)

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_hms3f"]
albedo_texture = ExtResource("2_o6orb")
uv1_triplanar = true

[sub_resource type="BoxMesh" id="BoxMesh_k06vv"]
material = SubResource("StandardMaterial3D_hms3f")
size = Vector3(1, 0.2, 1)

[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_ghait"]
points = PackedVector3Array(-0.5, -0.1, -0.5, -0.5, 0.1, -0.5, 0.5, -0.1, -0.5, -0.5, -0.1, 0.5, -0.5, 0.1, 0.5, 0.5, 0.1, -0.5, 0.5, -0.1, 0.5, 0.5, 0.1, 0.5)

[node name="TestMeshlib1" type="Node3D"]

[node name="brick_wall_l1_w02_h3" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.6, -0.4)
mesh = SubResource("BoxMesh_p1onb")
skeleton = NodePath("")

[node name="StaticBody3D" type="StaticBody3D" parent="brick_wall_l1_w02_h3"]

[node name="CollisionShape3D" type="CollisionShape3D" parent="brick_wall_l1_w02_h3/StaticBody3D"]
shape = SubResource("ConvexPolygonShape3D_iv657")

[node name="concrete_floor_l1_w1_h02" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.1, 0)
mesh = SubResource("BoxMesh_k06vv")
skeleton = NodePath("")

[node name="StaticBody3D" type="StaticBody3D" parent="concrete_floor_l1_w1_h02"]

[node name="CollisionShape3D" type="CollisionShape3D" parent="concrete_floor_l1_w1_h02/StaticBody3D"]
shape = SubResource("ConvexPolygonShape3D_ghait")
